BIOGRAPHY

J. Patrick William, Ph.D. – Assistant Professor of Sociology
2003 Ph.D., Sociology, University of Tennessee
Dissertation title: The Straightedge Subculture on the Internet: A Case Study. Comprehensive exams: Social Psychology; Cultural Studies

1999 M.A., Sociology, East Tennessee State University.
Thesis title: Boundary Negotiation: The Dynamics of Role Acquisition in Cross-Cultural Perspective.

1993 B.S., Cultural Anthropology, University of Tennessee at Chattanooga.

Research and Teaching Areas

Social psychology (symbolic interactionism); cultural sociology; subcultures; identity; qualitative methods. Substantive interests in youth subcultures, gaming cultures and identity; internet cultures and computer-mediated interaction; intercultural interaction; community studies.



Peer-Reviewed Publications
:

Forthcoming. Copes, Heith, Andy Hochstetler, and J. Patrick Williams. ““We Weren't No Regular Dope Fiends:” Affirming Hustler Identities through Crackhead Contrasts.” Social Problems.

2008. Williams, J. Patrick. “Youth Subcultural Studies: Sociological Traditions and Core Concepts.” Sociology Compass 1(2):572-593.

2007. Copes, Hieth, and J. Patrick Williams. “Techniques of Affirmation: Deviant Behavior, Moral Commitment, and Subcultural Identity.” Deviant Behavior 28(2):247-272.

2006 Williams, J. Patrick. “ Authentic Identities: Straightedge Subculture, Music, and the Internet. ” Journal of Contemporary Ethnography, 35(2):173-200.

2005 Williams, J. Patrick, and Heith Copes. “‘ How Edge Are You? ’ Constructing Authentic Identities and Subcultural Boundaries in a Straightedge Internet Forum. ” Symbolic Interaction 28(1):67-89.

2005 Weninger, Csilla, and J. Patrick Williams. “ Cultural Representations of Minorities in Hungarian School Textbooks. ” Pedagogy, Culture and Society 13(2):159-179.

2004 Ryba, Tatiana, and J. Patrick Williams. “ Cultural Studies and the International House: Using a Praxis Model of Service Learning for Social Justice. ” The Review of Education, Pedagogy, and Cultural Studies 26(2):210-228.

2003 Williams, J. Patrick, Anthony Cavender, Dennis Butler, Misty Gaugler, Kimbery Napier, and Tim Stanton. “ Adolescent Marijuana Use in a Rural Appalachian Community. ” Journal of Appalachian Studies 9(2):93-113.

2003 Williams, J. Patrick. “ Straightedge Subculture on the Internet: A Case Study on Style- Display Online. ” Media International Australia Incorporating Culture and Policy Journal 107:61-74.

2003 Fraser, James C., Jonathan Lepofsky, Edward L. Kick, and J. Patrick Williams. “ The Construction of the Local and the Limits of Contemporary Community-Building in the United States. ” Urban Affairs Review 38(3):417-445.

2002 Williams, J. Patrick and Tatiana Ryba. “ Doing Service Learning in an International Student Center. ” Tennessee Education 32(1):47-55.

2002 Fraser, James C., Edward L. Kick, and J. Patrick Williams. “ Neighborhood Revitalization and the Practice of Evaluation in the United States: Developing a Margin Research Perspective. ” City and Community 1(2): 217-235.

2001 Williams, Patrick. “ Liminality among European Exchange Students. ” International Education 30(2): 19-40.

Books:

2007. Williams, J. Patrick, and Jonas Heide Smith (eds.). The Players' Realm: Studies on the Culture of Video Games and Gaming . Jefferson, NC: McFarland.

2006 Williams, J. Patrick, Sean Q. Hendricks, and W. Keith Winkler (eds.). Gaming as Culture: Essays in Social Reality, Identity and Experience in Fantasy Games. Jefferson, NC: McFarland. Books in preparation In preparation. “ Youth Subcultures in the Digital Age: A Study of Straight Edge. ”


Other Publications:

2007. Fraser, James C., Jonathan Lepofsky, Edward L. Kick, and J. Patrick Williams. “The Construction of the Local and the Limits of Contemporary Community-Building in the United States.” In James Defilippis and Susan Seagert (eds.) Community Development Reader . Routledge.

2007. Williams, J. Patrick, and Jonas Heide Smith. “From Moral Panics to Mature Games Research in Action.” Pp. 1-15 in J. Patrick Williams and Jonas Heide Smith (eds.) The Players' Realm: Studies on the Culture of Video Games and Gaming . Jefferson, NC: McFarland.

2007. Williams, J. Patrick. “How the Internet is Changing Straightedge.” Pp. 104-115 in Arielle Greenburg (ed.) Youth Subcultures: Exploring Underground America . New York: Pearson Longman.

2007. Williams, J. Patrick, and Dennis D. Waskul. “Mundane Life in a Media Age.” Symbolic Interaction 30(4):627-636.

2006 Williams, J. Patrick. “ Consumption and Authenticity in Collectible Strategy Games Subculture. ” Pp. 77-99 in J. Patrick Williams, Sean Q. Hendricks, and W. Keith Winkler (eds.) Gaming as Culture: Social Reality, Identity and Experience in Fantasy Games. Jefferson, NC: McFarland.

2006 Williams, J. Patrick, Sean Q. Hendricks, and W. Keith Winkler. “ Fantasy Games, Gaming Cultures and Social Life. ” Pp. 1-18 in J. Patrick Williams, Sean Q. Hendricks, and W. Keith Winkler (eds.) Gaming as Culture: Social Reality, Identity and Experience in Fantasy Games. Jefferson, NC: McFarland.

2002 Williams, J. Patrick. "Review of Becoming Intercultural: An Integrative Theory of Communication and Cross-Cultural Adaptation by Young Yun Kim." Intercultural Education 13(1):99-100.

2001 Williams, Patrick. "Child Poverty in the Former Soviet Union." Pp. 223-226 in Samuel E. Wallace, Social Problems: An Ecological Perspective (2 nd Ed). Pearson.

 

Most Recent Presentations:

2007. Williams, J. Patrick. “The social psychological and cultural importance of playing games.” Presented at the annual Dragon*Con games convention, Atlanta, GA.

2007. Williams, J. Patrick. “Subcultural internet forums and massively multiplayer online game worlds as digital temporary communities.” Presented at the annual meeting of the Society for the Study of Symbolic Interaction, New York, NY.

2007. Lewin, Phillip, and J. Patrick Williams. “Reconceptualizing punk through ideology and authenticity.” Presented at the annual meetings of the American Sociological Association, New York, New York.

2007. Williams, J. Patrick. “Discourses of consumption and authenticity among collectible and video games players.” To be presented at the Society of the Study of Symbolic Interaction's annual Couch-Stone Symposium, Urbana-Champaign, IL.

2007. Williams, J. Patrick. “From moral panics to mature games research.” Invited presentation to the Faculty of Sociology, University of Mississippi, Oxford, MS.